Satisfactory base design

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Posts and comments that contain racist, sexist, homophobic content, or threats will be removed and the users will be banned. Hey guys, just thought I'd share my really cheap and poorly made video of a 'little' base design I'm working on here.

The factory is amazing and must have taken forever! But personally I get turned off when I see floating factories in midair with almost no support. Thanks buddy! It took the best part of the evening. I'd played the day before and set up my core materials so I didn't need to worry too much about mats, I could just built. Yea, this is in no way realistic, decided to go for the floating META if you will, haha. Yea, I do hope so to.

It was a bugbear of mine whilst designing, but it did keep a rough idea of my vision. Use of this site constitutes acceptance of our User Agreement and Privacy Policy.

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satisfactory base design

Want to add to the discussion? Post a comment! Create an account. I hope this is going to be fixed.Please help improve this if you can. The Discussion page may contain suggestions. Reason: " Partly outdated, needs to be improved in general ". A Building is any structure that an engineer can place using the Build Gun. Buildings can be painted using the Color Gun. Different building tech will be unlockable via multiple means, such as by unlocking milestones or by gaining access to new resources while exploring the world.

satisfactory base design

For production buildings, this allows them to operate slower or faster at the cost of greatly reduced or increased power usage. For power buildings, more or less power can be produced at the cost of increased or decreased fuel burn time.

Sign In. From Satisfactory Wiki. Jump to: navigationsearch. This article may need cleanup to meet quality standards. Main article: Clock Speed.

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Miner Mk. Indicator Light. Categories : Cleanup Pages with broken file links Buildings. Navigation menu Namespaces Page Discussion.

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This page was last edited on 15 Julyat Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. About Satisfactory Wiki Disclaimers Mobile view. Support Contact PRO. Biomass Burner. Center Door Wall Plating. Center Door Wall Sheet Metal. Coal Generator.Satisfactory is a first-person open-world factory building game with a dash of exploration and combat.

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Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven! Satisfactory is a big and complex game that can be expanded and refined for a very long time and we believe that there is a community of factory builders out in the world that would love to join us to create this beast of a game together. Conquer nature by building massive factories across the land. Expand wherever and however you want. The planet is filled with valuable natural resources just waiting to be utilized.

Venture on expeditions to search for new materials and be sure to put everything to good use. Nature is yours to harvest! You have vehicles, jetpacks, jump pads and more at your disposal to make the exploration easier.

Equip the proper safety gear as well, just in case you run into the local wildlife.

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Construct your factories with gracious perfection or build intricate webs of conveyor belts to supply all your needs.

Automate trucks and trains to reach your faraway outposts and be sure to handle liquids properly by transporting them in pipes. Build a factory yourself or share the joy with your friends. Up to you! Customize your factory to your own liking. Build at high altitudes or over wide plains, there is almost no limits in the making of your tailor-made factory. Explore the huge 30km2 alien planet that is Massage-2 AB b with its unique fauna and creatures.

Experience building a huge factory from a first-person perspective. Automate and optimize it to perfection for your personal satisfaction. Travel the world with class. Use jump pads, factory carts, jump packs, hypertubes, trucks or trains. The choice is yours!With this depth, however, comes a lot of complexity.

Our beginners guide to Satisfactory provides some tips and tricks to help you make more sense of its automation-based mechanics. Satisfactory has a bunch of hotkeys for using its equipment and taking shortcuts in the building process:.

In addition to the above hotkeys, you can use the number keys to hotkey types of buildings you use often. Access your build menu with Q, hover over the building type and press the number that you want to use as a shortcut for it.

This has changed location since the beta and so could very well change again, but as of this time of writing, Photo mode screenshots for the Early Access version of Satisfactory are saved in:. Where possible, choose the largest, flattest areas to start constructing your factory in.

A few minutes spent exploring to find the biggest areas can pay off by giving you less headaches down the road from not having room to fit everything in. Impure resource nodes have a lower output of materials, only half that of a normal node.

Pure nodes, on the other hand, are double that of normal ones. Try to find something better than an impure node where possible, as the end result will be much slower resource gathering and item creation. Also note that you have to manually mine chunks of resource above the ground before being able to build a miner on top of them. It pays off to unlock new stuff as soon as you can. You can track multiple things at once if you wish, expanding or minimising them as you go.

As for the milestones, you can select these to show a reminder in the top-right of the resources you need.

Oh, and power poles can be used as a ladder, which is a nifty bonus. Hogs can be a bit of a bugger to deal with in the beginning. There are a couple of effective ways to fight them, however. One of the most effective methods is to jump as they run at you. Time it right and you can quickly look downwards mid-air and hit them with your stun gun. Then the upper hand is yours. Note that hogs drop alien carapaces.

Build portable miners in the beginning from the Equipment Workshop, equip them then deploy on a resource node. They emit a vivid glow, which helps you spot them amongst the undergrowth. Alternatively, hold CTRL and drag to move every item of a certain type, across multiple stacks. This helps you create a more organised layout to your base, with everything neatly lined up. Good for those with OCD and simply for being more efficient — Satisfactory is all about efficiency.

James loves a deep action-adventure game, RPG or Metroidvania. Ensure a Satisfactory first few hours.Please select at least one item in the production list. Good news, a new version of the production planner was released! Production planner. Enter the number you wish to produce per minute, the calculator will try to find a possible solution to provide a valid production chain.

Graph direction Right Down. Maximum belt speed Conveyor Belt Mk. Miner Node purity Miner Mk. Limiter 1. Limiter 8. Reuse buildings when possible Yes No. Planner maximum level Unlimited 3 4 5 6 7 8. Items to produce. Add an item. Iron Ore. Copper Ore. Caterium Ore. Raw Quartz.

Crude Oil. Heavy Oil Residue. Liquid Biofuel. Alumina Solution. Sulfuric Acid. Iron Ingot.We are currently maintaining 3, pages articles. Satisfactory is a game of factory management and planet exploitation. After you are set up, it will be time to build the Space Elevator and begin Project Assembly, supplying FICSIT with increasingly numerous and complex components for their unknown purposes. Sign In. From Satisfactory Wiki. Jump to: navigationsearch. The main focus of the game lies in constructing buildings and linking them together with Conveyor Belts so that your factory can handle the entire process of item construction for you, including mining, transport, delivery, and generating power to keep itself running.

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More advanced engineers will precisely adjust their buildings' clock speed to maximize efficiency. Conveyor Beltsincluding liftssplittersand mergers for transporting resources, components, and yourself. Buildings for automated production of items. Hunt down Power Slugs to improve their performance. A variety of native faunaincluding the community favorite Lizard Doggo.

Vehiclesincluding trucks and trains for transporting yourself and large quantities of resources over great distances. Arachnophobia Modeto turn scary spiders into equally terrifying cat abominations.

A vast alien world to explore and exploit. Coal Generator. Hard Drive. Lizard Doggo. Space Elevator. Tweets by SatisfactoryAF. Miner Mk. Indicator Light. How to help. Style guide. To write a new article, just enter the article title in the box below or in the search box at the top of the page.

Adding content If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done. An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough. General Help. Getting Started. Editing pages. New pages. Moving pages. Basic images.

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This page was last edited on 10 Augustat Game content and materials are trademarks and copyrights of their respective publisher and its licensors.Satisfactory can be a bit of a daunting experience at first. The game shoots you down onto an alien planet and immediately expects you to start building up a giant super factory. It can be a bit much to handle at the very beginning. This guide will show how to be as productive and as efficient as humanly possible.

satisfactory base design

The Rocky Desert is easier to traverse and has better opportunities for building, but there are limited amounts of biomass. The Northern Forest has tons of biomass, but the surrounding area is smaller and harder to build around. The Hub is basically your home base, so you want to make sure you choose a good location.

The best place to build would be somewhere close to mineral deposits such as iron and copper. Iron is going to be incredibly important in the early game, so a location with tons of mineable iron would be the best place to set up shop. Mining materials is a big part of the game.

The Hub computer gives you things called Milestones, which are goals that require materials to be fed into the computer. Later Milestones will also require parts made from those materials. You have a scanner which can be used to look around for iron, and then other minerals later on. These will give you more minerals for less effort. Deposits are often guarded by enemies, so you may have to fight them off.

You are given a Xeno-Zapper, which is essentially a cattle prod, that you can use to defend yourself. Crafting is a big part of the game. The Hub comes with a handy little crafting table built right into it.

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You want to do all the Milestones in Tier 0 and Tier 1, as they will unlock buildings, machines, blueprints, and equipment that will make your life so much easier. Build this immediately! The Equipment Bench will allow you craft portable miners, which can then be placed on the deposits and will automatically mine iron, copper, or any other mineral for you. You unlock the ability to build the Miner Mk. This will mine way faster than the Portable Miner does on its own.

This is also around the time where conveyor belts will start to become a big part of the game.


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